Poster says "Don't be bored on your train journey again! NEW WIMBLEDON STATION BOOK-SWAP. Borrow a book for free from the waiting room on platform 5. Return it when you're done or leave your old books with us."Friday, April 30, 2010
Seen at Wimbledon Station
Poster says "Don't be bored on your train journey again! NEW WIMBLEDON STATION BOOK-SWAP. Borrow a book for free from the waiting room on platform 5. Return it when you're done or leave your old books with us."Sunday, April 25, 2010
Felix's Machines
Friday, April 23, 2010
Tuesday, April 20, 2010
Monday, April 19, 2010
Sunday, April 18, 2010
Self-Auctioning Artwork

| Title: | A Tool to Deceive and Slaughter |
| Year: | 2009 |
| Artist: | Caleb Larsen |
| Dimensions: | 8"x8"x8" |
| Medium: | Acrylic, custom electronics, programming, internet connection, online auction. |
| Description: | This object perpetually attempts to sell itself on eBay. |
| NB: Before bidding you must agree to the below terms. | |
| This purchase agreement was drafted with the aid of Marsha G. Ajhar of Hartman & Craven LLP, NYC. | |
Cloaca No. 5
NEWS - Working with KIN (Massive Origami!)
Monday, April 12, 2010
Wednesday, April 7, 2010
Game of Death
The Power of Television...?
Game of Death: Fake French TV Game Show has Contestant 'Tortured' by Participants
'A documentary called Le Jeu de la Mort (Game of Death) focuses on a game show called X-treme Zone, which features a contestant trying to answer trivia questions. However, for each question he got wrong, he'd get electrocuted by participants, who are urged to crank up the voltage by the studio audience and the show's hostess.
The show was fake- part of a psychological study on people's willingness to follow orders.
Out of 80 volunteers, 64 were willing to crank the voltage up to lethal levels. Of course, nobody was actually electrocuted during the experiment, but the exercise exposed a strange willingness of individuals to surrender responsibility for their actions to a third party.
The experiments showed a troubling willingness to obey requests, even if those requests had an obviously harmful effect on someone else. The general consensus of the participants was "the producers would never willingly let someone get hurt, right?"
The "contestants" were offered no financial incentives, only the opportunity to play the game.
Game of Death was based on a Yale University experiment from 1961, which examined the mindset behind the "just following orders" defense for Nazi war crimes, and why the Third Reich's victims went along with their persecutors during the early stages of genocide.'
Monday, March 29, 2010
Visited: 'Packed Lunch' Optimism talk @ Wellcome Collection

I went to another brilliant, free talk at the Wellcome Collection. This time with neuroscientist Tali Sharot on the subject of optimism.
Monday, March 22, 2010
Visited: Brit Insurance Design Awards @ Design Museum

Friday, March 19, 2010
Some Assembly Required
By Michael Johansson
Visited: Céleste Boursier-Mougenot Installation @ Barbican
Visited: Kinetica Art Fair @ p3


I should have been working.
'HORROR films are simply a disconcerting watch for the majority of us, but for Jane Barrett they are literally torturous. She writhes in agony whenever the actors on the screen feel pain. "When I see violence in films I have an extreme reaction," she says. "I simply have to close my eyes. I start to feel nauseous and have to breathe deeply."
She is just one of many people who suffer from a range of disorders that give rise to "extreme empathy". Some of these people, like Barrett, empathise so strongly with others that they experience the same physical feelings - whether it's the tickle of a feather or the cut of a knife. Others, who suffer from a disorder known as echopraxia, just can't help immediately imitating the actions of others, even in inappropriate situations...'
Wednesday, March 10, 2010
Mind Controlled Pinball

http://www.bbci.de
Monday, March 8, 2010
Touched Echo
Monday, February 22, 2010
Friday, February 12, 2010
Visited: Decode @ V&A
I went to the Victoria and Albert Museum last week to see their new exhibition on interactive and digital design called Decode. The pieces were split into three categories called 'code' 'interactivity' and network'. I thought it was a really enjoyable exhibition and you could see that the rest of the visitors were also enjoying it very much. But I suppose much of the work on display was purely to create enjoyment for the people who are interacting with the piece and the others who were watching. A few of the pieces were more about gathering information or data and then presenting this in a interactive way or more visual way.
An exhibition definitely worth visiting. My favourite piece was Weave Mirror by Daniel Rosin. I think I really liked it because it combined digital technology with mechanical actions and it was amazing how much detail it could create in the tones of colours and how quickly it reacted to your movements. You also got a really nice feedback from the sound it produced as you moved back and fourth. See the video below or go give it a go yourself at the V&A. More info on the exhibition here.
"Weave Mirror" (2007) by Daniel Rozin from bitforms gallery nyc on Vimeo.
Monday, February 8, 2010
Visited: RSA
These findings seem to challenge our common sense idea of ourselves. ‘We’ seem to be nothing more than conscious decision-makers with the occasional power of veto over unconscious forces.
Much of this hidden wealth is expressed in everyday ways, such as our common values, the way we look after our children and elderly, or whether we trust and help strangers. It is a hidden dimension of inequality, and helps to explain why governments have found it so hard to reduce gaps in society. There are also deep cracks in this hidden wealth, in the form of our rising fears of crime, immigration and terror.
David Halpern visits the RSA to explore what is happening in contemporary societies - from value change to the changing role of governments - and to offer suggestions on what policymakers and citizens can do about it.
Friday, February 5, 2010
Dark Clouds by Jürgen Nefzger
100th Monkey Effect
The Hundredth Monkey Effect was first introduced by biologist Lyall Watson in his 1980 book, ‘Lifetide.’ He reported that Japanese primatologists, who were studying Macaques monkeys in the wild in the 1950s, had stumbled upon a surprising phenomenon. Some anthropologist were studying the habits of monkeys on some islands in the ocean off the shores of Japan. They found one particularly smart little fellow, and taught it to wash its food before eating it. He learned to do this quite quickly. Soon the other monkeys in his family also began to wash their food before eating it. Later this behavior spread to other monkeys in the clan. About the time one hundred monkeys were washing their food prior to eating it, suddenly all the monkeys on all the islands, some thousands of miles away, began to wash their food before eating it.
This surprising observation became known as the Hundredth Monkey Effect and has been repeatedly observed. This same phenomenon is true in humans as well. It is part of the reason we have trends in fashion, the economy, and politics, etc. When we understand this concept, it becomes very important for us to develop our positive thinking. Humanity will be free, free at last. Free to build a better world, by "giving" - from the immense power of love, instead of "taking" - from the energy of fear.














